![]() Recoil and Spread effect the accuracy of the weapon and you ultimately have to make a trade-off between range and accuracy to yield the best effect.ĭurability: This is a factor that needs routine check and maintenance. Your weapon must be accurate at the range of action that you choose. Thus, you can set your range of action depending on your weapon.Īccuracy also comes into play when we talk about range. This lets you know at what range your weapon will do damage and how much. Range and Accuracy: Range in an important factor to count for. ![]() Plasma damage can also cause the Burn effect causing damage over time.īelow are a few things you must keep in consideration when choosing your weapon for particular action But armored enemies such as Mantisaurs are sort of immune to this damage. This damage type is effective against unarmored enemies, mostly creatures. Unlike physical, this damage is effective against armor as it corrodes through it over time like an acid. ![]() This is simple physical damage that can be easily blocked by the Armor. This mechanics comes into more importance in later parts of the game. And these have different effects on enemies of different types. There are five different damage types that you can inflict on your enemies. To help you with your weapon maneuvering endeavors, we have put together everything you need to know about weapon in the game. Owing to this wide variety, weapon choices can sometimes get very complicated. These come with a lot of different damage types and special effects to make combat even more invigorating. The Outer Worlds brings a total of 6 types of range of weapons ranging from melee to science weapons.
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